GlobalData: The Cloud Gaming Segment Will Grow 7 Times by 2030
Just a little before a massive cloud gaming growth. Again.
In 2023, only 6% of gamers worldwide were subscribed to cloud gaming services. The market size was estimated by the company at $3 billion, and the user base at 184 million users.
❗️According to the methodology, this user base includes Xbox Game Pass Ultimate subscribers. For many of these subscribers, cloud gaming is not the main feature. So, in reality, the numbers are lower.
GlobalData forecasts that by 2030, the cloud gaming market will grow to $22 billion. There will be 687 million users worldwide.
GlobalData analysts are confident that cloud gaming is set for explosive growth and compare it to music and video streaming.
❗️I, however, think that comparing the consumption formats of movies and music with games is incorrect. Therefore, direct parallels should not be drawn.
In 2022, GlobalData forecasted that the cloud gaming market would grow to $30 billion by 2030. In 2021, the market size was estimated by the company to be $2 billion.
It’s 35,11% CAGR that was expected in 2022; and 38,95% CAGR that GlobalData forecasts now. In reality, cloud gaming has shown a 22,47% CAGR between 2021 and 2023. Still impressive, but growth from the low numbers is always easier.