The company surveyed 651 employees from game industry companies of various sizes. 84% of respondents work in teams of fewer than 20 people.
73% of game studios are already using AI in their processes. 88% plan to do so in the future. A16Z Games notes that company founders are the most positively inclined (85% reported using AI), while artists are the most cautious (58% use AI).
The majority of studios saw both increased productivity and reduced costs after integrating AI. However, some were unsuccessful - 16% of respondents did not notice productivity growth, and 35% did not see cost reductions.
67% of respondents are interested in AI. Among artists, there is the highest proportion of those who view the new technology negatively (27%).
Some people believe AI will destroy their jobs. 36% of artists consider the technology a threat to themselves; 24% of game designers and programmers feel threatened. Company founders are the least concerned, with only 15% feeling AI will replace their jobs.
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The main problems companies face when integrating AI into their processes are the quality and accuracy of models (53%); legal risks (12%); integration issues (11%); team members discomfort and risk of negative reactions (8%).
53% of respondents are exploring how to apply AI in real-time. This likely refers to AI-controlled NPCs.
54% of studios plan to work with their own models. This allows them to eliminate legal risks and increase the consistency of produced content.
Currently, most AI application cases are in the early stages of development (pre-production, prototyping). AI is actively used in narrative, music and voice creation, and advertising creative production.
70% of respondents indicated that they either used or plan to use AI for generating 3D assets. Last year, only 48% reported this. It’s evident that there is industry demand for this.
The ten most popular AI tools (or companies) among game developers are Claude, Flux, ChatGPT, Cursor, Eleven Labs, GitHub Co-pilot, Meshy, Midjourney, Stable Diffusion, and Suno.
I'd be curious to see if there's a higher tendency for single person or small studios to use and benefit from AI