Abragames: Brazilian game industry in 2022
The local gaming scene is growing pretty fast.
1,009 game studios were working in Brazil at the end of 2022. In 2018 there were only 375.
In 2021 gaming studios from Brazil released 643 games.
38% of developers are focusing on mobile titles; 20% on PC; 17% on Consoles; 13% on Web games; 9% on VR/AR; 2% - on other platforms. Less than 1% are working on games for social platforms.
More than 12 thousand people are estimated to work in Brazil at the end of 2022. 68.7% were male; 29.8% - female; and 1.5% were non-binary persons.
Unity is by far the most popular engine in Brazil with a 83% penetration. Unreal Engine (23%) is second.
Only 5% of Brazilian studios are earning more than $1M per year. 39% are getting less than $16k annually.
Half of gaming companies are living on personal funding and F&F. 28% does not have even private funding sources.
Main problems of Brazilian developers
Access to the funding.
Talent attraction & retention. More successful companies (especially from the US and Canada) are offering better conditions to workers.
Increased competition.
Taxes and bureaucracy. In particular, there is a double taxation problem in Brazil when a company is launching a title on international platforms. There is also a problem with hardware taxes needed for development.








