AppMagic: Marvel Snap earned more than $116M on mobile devices in the first year
The largest mobile CCG right now.
All figures are after taxes and third-party commissions.
The leaders in revenue are the United States ($71 million), the United Kingdom ($4.9 million), Canada ($4.3 million), South Korea ($4.18 million), and Italy ($3.7 million).
In December 2022, the game set a revenue record of $13.8 million. The revenue has now stabilized at $8-9 million per month.
The project's cumulative RpD (Revenue per Download) in the first year is $4.95. For Yu-Gi-Oh! Duel Links, for example, this figure is almost twice as high at $9.11. Hearthstone also has higher figures at $8.54.
👉 Many have noted the unobtrusive monetization in Marvel Snap at its launch. There is an excellent article on this topic on Deconstructor of Fun.
At the moment, the game has been downloaded more than 23.7 million times.
5.5 million downloads are from the United States; 2.6 million are from Brazil; 1.7 million are from Indonesia; 1.1 million are from Italy; and 1.06 million are from the United Kingdom.
The peak in downloads occurred in October 2022, with 7.8 million downloads. Currently, the game is being installed by 1.5-2 million users monthly.