The project received $42.5 million from both App Store and Google Play. It’s 2 times more than a year before.
Clash Royale showed the best month by downloads - 5.5 million times. It’s the best number from September 2020.
The last time the game earned more only in July 2019. Its revenue was $46M then.
An increase in revenue is connected with “magic items” implementation in March 2021.
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