data.ai & IDC: The Gaming Spotlight 2022
About the current situation and something about the future.
The full version of the report is available here.
The gaming market will reach $222B in 2022. Mobile games will generate $136B; Console - $42B; PC - $40B. Another $4B will be generated by handheld consoles (Nintendo 3DS & Switch Lite).
Analytics are seeing better genre differentiation in mobile games compared to PC/Console titles.
Twitch is responsible for about half of Android time spent on gaming steams.
Hypercasual games (54.6% of paid traffic), casino games (48.3% of paid traffic) & Match Games (47.3% of paid traffic) are the largest consumers of the paid traffic sources.
Cross-platform games will continue to take the market share from mobile-only titles.
Oversaturation of the ads market will negatively affect projects with ads-only monetization.