The US is the largest market for social casino games. It’s responsible for 60% of overall revenue despite the small drop in Q2 2022.
Chinese gamers’ spending on social casinos increased a lot - from $12M in Q2 2021 to $224.9M in Q2 2022.
Slots are still the most popular sub-genre. The largest growth during the last five years showed the Teen Patti game - it’s an Indian card game.
The social casino audience is majorly older than 45 years. Slightly younger (from 35 to 44 years) is the audience of poker & scratcher/lotto games.