dataspelsbranschen: Sweden Gaming Industry in 2023
That's the third largest country by the number of active gaming studios in the world.
The report covers the results of Swedish companies for the financial year 2022.
The revenue of the Swedish gaming industry increased to €3.1 billion. This is 13% more than the previous year.
When considering foreign subsidiaries, the revenue of the Swedish industry is €8.1 billion (+40% compared to the previous year).
The largest Swedish companies in terms of revenue are King (€598 million), Mojang (€516 million), and Paradox Interactive (€187 million).
In Swedish companies, there were 8,445 employees in the country and 16,494 employees in foreign branches at the end of the 2022 financial year. In Sweden, 501 people were hired in 2022, a 6% increase compared to 2021.
Ubisoft Entertainment (850 people), EA DICE (696 people), and King (621 people) have the most employees in Sweden.
44% of the new employees are female. Their total number in the workforce is slightly more than 23%.
In Sweden, 104 companies started in 2022. By the end of the year, there were 939 active companies in the country, which is 20% more than at the beginning.
Only 14% of active companies have more than 10 employees.
Sweden is the third country in Europe in terms of the number of gaming studios, following France and the United Kingdom. It is the fourth in terms of revenue.
In 2022, there were 31 investment deals, six of which were larger than €100 million.
The ten most profitable Swedish gaming companies paid €250 million in corporate taxes.
The ten largest employers paid €113 million to the state in salary deductions.
23 Swedish companies are listed on the local stock exchange. Their total revenue in 2022 exceeded €5.7 billion.