The strategy genre showed the highest growth in the US in Q2 2021 - +1.73%. On contrary, the Puzzle genre experienced a -1.53% decline. In Japan, the Sports genre attracted +3.41% in revenue (Olympics might be the reason), while the RPG genre dropped by 4.96%. Finally, the Chinese audience preferred RPG (+2.02%) and Strategy (+1.79%) games to Shooters (-2.73%) in the second quarter.
Tencent is the market behemoth in China with 39.45% of all market revenue. Cygames is responsible for 9.25% of Japanese gaming market revenue. The most competitive market is in the US - the leader (Roblox) is responsible for 5.04% of overall revenue. Supercell with 4.35% and King with 4.15% are somewhere nearby.
Non-recurring live events popularity in games increased by 143% from Q1 2020. The strategy genre developed loved this feature the most - the feature showed 329% growth in implementation.
Comments
No posts