Games & Numbers (15.05.24 - 28.05.24)
A bi-weekly report of milestones that PC/Console/Mobile games reached.
PC/Console Games
Manor Lords reached two million copies sold in less than 3 weeks. The publisher revealed that the conversion from wishlists to sales was 26%. The project had over 3.2 million wishlists at launch - a Steam record. The first million copies on Steam were sold in the first 24 hours.
Abiotic Factor, a cooperative survival game, sold 300 thousand copies in less than a month. The game was released on Steam on May 2.
Another Crab’s Treasure sold over 250 thousand copies in less than a month. 60% of sales were on Steam; 20% on PlayStation 5; 20% on Nintendo Switch.
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Bellwright sold 200 thousand copies in its first month of early access. This is an RPG with survival elements set in a medieval setting.
Little Kitty Big City was downloaded over 1 million times through the Xbox Game Pass subscription. Sales in the first couple of days exceeded 100 thousand copies.
Gaming insider Tom Henderson reported on the success of XDefiant. The first million users came to the game 2.5 hours after launch; in two days, the audience reached 3 million users. On release day, the project's CCU (concurrent users) reached 500 thousand people.
Mobile Games
Rush Royale has earned more than $300 million since its release. The game has been downloaded over 83 million times.
Revenue for Legend of Mushroom reached $270 million by the end of April 2024. The majority of cash comes from South Korea (39.4%) and Japan (30%). In these countries, the male audience for the project exceeds 80%.
Squad Busters reached 5 million downloads faster than any other Supercell game. It took the game only 18 days. The previous record was held by Clash Royale - 59 days. Meanwhile, the global release of the game will take place tomorrow, May 29.
According to AppMagic, users have spent over 3 billion dollars on Dream Games. Royal Match generated 99% of the revenue; the remaining percent came from Royal Kingdom (the studio's new project in soft launch).
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