Games & Numbers (29.05.24 - 11.06.24)
A bi-weekly report of milestones that PC/Console/Mobile games reached.
PC/Console Games
Star Citizen fundraising has surpassed $700 million, with more than 5.2 million donations. In August 2023, the news broke that $600 million had been raised.
Blizzard Entertainment boasted that over 100 million people have played games from the Diablo series.
Dragon’s Dogma 2 sales have reached 3 million copies. The first 2.5 million copies were sold within 2 weeks of release (the game was released on March 22 this year).
Content Warning has sold 2.2 million copies in 2 months. The total number of players has exceeded 8.8 million (the game was initially distributed for free).
Marvel Rivals already has over a million wishlists on Steam and EGS.
The Octopath Traveler series has surpassed 4 million copies sold. Both parts of the game were recently launched on Xbox Game Pass.
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Songs of Conquest has sold 500 million copies. The game was released in early access on May 10, 2022, and recently had a full release.
Hypercharge: Unboxed sold over 50,000 copies in its first week of sales on Xbox.
The retro game portable console Evercade reported selling its millionth cartridge. It took the company 4 years to achieve this.
Fallout 76 has reached 20 million users. In December last year, the number of players was 17 million. The DAU for Fallout games has soared by 600% following the success of the TV series. Todd Howard said he had never seen such a growth before.
MultiVersus successfully returned to Steam with 153,000 concurrent users at launch. Now, the CCU has stabilized at 17,000.
The free Silent Hill: The Short Message has been downloaded more than 2.5 million times.
Mobile Games
Rise of Kingdoms revenue has exceeded $3.5 billion. 25.6% of all money came from the USA; 14.4% from China; 12.6% from South Korea. South Korea is the leader in RPD (revenue per download) ($142) and ARPDAU (average revenue per daily active user) ($5). Following are China (RPD - $6; ARPDAU - $4.6) and the USA (RPD - $62; ARPDAU - $3.3).
Dungeon & Fighter Mobile successfully launched in China. In the first week starting from May 21, the game earned $66 million on iOS alone, and revenue from both platforms exceeded $140 million (according to Niko Partners); the game was downloaded by 2.4 million users. In South Korea, the game has been available since March 2022, and in just over two years, it has earned more than $185.6 million.
Squad Busters earned $1.1 million on its first day (data from Sensor Tower). On the same day, the game was downloaded 8.8 million times. According to AppMagic, in the first week, the game earned $10.66 million (excluding platform fees and taxes). Yet, Eric Seufert doesn't believe those numbers are real pointing out that Squad Busters had 40M+ pre-regs