Games & Numbers (December 11 - December 24; 2024)
A bi-weekly report of milestones that PC/Console/Mobile games reached.
PC/Console Games
The creation and subsequent operation of Second Life cost more than $1.3 billion (the game was released in 2003). The game’s annual revenue is around $650 million. Second Life became profitable two years after its release. In 2024, the project creators will pay $1.1 billion to content creators. The company retains only 10% of sales, and the chances of earning $10,000 are 100 times higher than in Roblox. The project is expected to be released on mobile devices soon.
Despite Balatro winning Game of the Year, Buckshot Roulette was bought more times - 4 million. Developers shared this with the Steam Community.
Balatro sales have surpassed 3.5 million copies. The game recently launched successfully on mobile devices.
Sales of Tales of Berseria across all platforms reached 2.5 million copies. The game was released in 2017 on PlayStation and PC. Total sales of the series have exceeded 30 million copies.
Marvel Rivals’ audience has reached 20 million people. It took less than 2 weeks for the game to achieve this.
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Mobile Games
In 4 years since its release, Rush Royale has earned more than $370 million. Overall downloads exceeded 90 million times.
In the first month after release, Royal Kingdom earned $5.49 million after deducting commissions and taxes (according to AppMagic). The game was downloaded 4.12 million times. Back then, Royal Match earned $1.73 million and had 995,900 downloads over the same period.
Animal Crossing: Pocket Camp Complete (formerly a F2P game that Nintendo decided to rework into a Premium project) earned $3.1 million before taxes and commissions in its debut month. One of the days (December 8 - $505k) turned out to be the best in the project’s history. People were motivated by the ability to save their progress.
Hill Climb Racing series has been downloaded more than 2.5 billion times. 50 million new players come to the game monthly.
Pokemon TCG Pocket has been downloaded more than 60 million times. The release took place on October 30, 2024. The game’s revenue has already exceeded $200 million.
Delta Force is actively gaining an audience in China. Daniel Ahmad from Niko Partners noted that the number of players in the Chinese version of the project has exceeded 40 million people. The “beta” started there on September 26 this year.
Infinity Nikki has been downloaded more than 20 million times. The game was released on December 5 on mobile devices, PC, and PlayStation.