Games & Numbers (June 18 – July 1, 2025)
A bi-weekly report of milestones that PC/Console/Mobile games reached.
PC/Console Games
The Little Nightmares series has sold over 20 million copies. Little Nightmares 3 is coming out on October 10 this year.
Peak sold 2 million copies in 9 days. The first million was reached in 6 days.
Rematch sales exceeded 1 million copies, and the player count reached 3 million (including Xbox Game Pass subscribers).
Dune: Awakening has sold over 1 million copies, becoming the fastest-selling title among all Funcom releases.
Broken Arrow earned $14.3 million in gross revenue in the first couple of weeks after launch (according to VG Insights). China (22% of the audience), the USA (19%), and Russia (13%) are the largest markets for the game.
Consider subscribing to the GameDev Reports Premium tier to support the newsletter. Get access to the list of curated articles & archive of Gaming Reports that I’ve been collecting since 2020.
Hooded Horse and Sad Socket reported 400,000 copies of 9 Kings sold in a month. The game is in Early Access.
Over 1 million people have played FBC: Firebreak. This doesn’t reflect sales, since the game launched on PS Plus and Xbox Game Pass.
Resident Evil Requiem is highly anticipated. In just a couple of weeks after its announcement at Summer Game Fest, more than 1 million people added the game to their wishlists.
Indie horror No, I'm not a Human has over half a million wishlists on Steam.
Following Peak’s success, Cairn, another game with the same core idea, reported 500,000 demo downloads.
Mobile Games
Uma Musume: Pretty Derby launched worldwide on June 26. By the time of the international release, the game had generated $2.6 billion in revenue from Japan alone.
Hero Wars: Alliance (mobile) has earned over $1.7 billion over 8 years and attracted 185 million users. The browser version has generated over $650 million.
AppMagic says users have spent over $1 billion in SuperPlay games. Most of this comes from Dice Dreams.
SD Gundam G Generation Eternal reached $100 million in revenue a couple of months after launch (AppMagic data). On its peak day, May 3, the game made $3.5 million.
Kingshot by Century Games hit $100 million in revenue, taking 117 days to reach this milestone. The main audience is in the US, accounting for 41% of total revenue.
Fable Town from MGVC Publishing (MY.GAMES) reached $5 million in revenue since its late 2024 release. The game has been installed 2 million times, with 440,000 MAU and 95,000 DAU.
Game of Thrones: Kingsroad needed 36 days to reach $1M in mobile revenue (AppMagic data). This likely falls short of Netmarble’s expectations.
FreePlay Studio’s games have been downloaded over 2 billion times, with 80 million MAU.
Fallout Shelter has been downloaded over 230 million times in total. This figure was shared for the project’s 10th anniversary.
UGC
Grow a Garden in Roblox set a new record: 21.3 million concurrent players, a significant industry milestone.