Games & Numbers (June 26 - July 10)
A bi-weekly report of milestones that PC/Console/Mobile games reached.
PC/Console Games
Total sales of A Way Out have reached 8 million copies. The game was released in 2018, and it sold 1 million copies in the first two weeks.
Dragon Ball Z: Kakarot achieved the same milestone, with 8 million copies sold.
Players bought 5 million copies of the Elden Ring DLC Shadow of the Erdtree in 3 days.
In a video dedicated to the anniversary of Dave the Diver, Mintrocket game director announced that total sales of the game have reached 4 million.
The developers of Stellar Blade received $15.8 million in royalties from Sony by the end of May. According to their forecasts, game sales exceeded 1 million copies.
The First Descendant may have had nearly 500,000 concurrent players at its peak. On Steam, there were 260,000, and Nexon reported that half of the active audience is on consoles.
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Drug Dealer Simulator 2 from Byterunners Studio sold more than 100,000 copies in 10 days. Moreover, sales of the first part increased by 66,000 copies following the sequel's release.
Arc System Works shared that Guilty Gear Strive surpassed 3 million players. The game was available on subscription services, so it's hard to say what the actual sales are.
The total number of players in XDefiant exceeded 11 million. Insider Tom Henderson reported that Ubisoft aimed for 5 million users in a month.
Mobile Games
Zenless Zone Hero approached its launch on July 4 with 45 million pre-registrations. This is twice as many as Honkai: Star Rail (23 million). However, AppMagic data shows that the game launched weaker than both Genshin Impact and Honkai: Star Rail—over the first 3 days, the game was installed more than 50 million times; but the revenue (after deducting commissions and taxes) for the first 5 days was $24.6 million (half of what Honkai: Star Rail made at launch).
Pokemon GO has earned more than $8 billion since its release—not including payments outside of app stores.
Garena Free Fire has earned over $4 billion after deducting commissions and taxes over 7 years of operation, according to AppMagic. Free Fire Max contributed $615 million to this amount.
Toon Blast surpassed $2.5 million in revenue and had its best half-year since 2021. In the first half of 2024, the game earned $223.4 million after deducting commissions and taxes.
World of Tanks Blitz has earned more than $1 billion since its release.
Sensor Tower reports that Wuthering Waves earned $66 million in just over a month; the game was downloaded more than 15 million times. Most of the revenue came from Japan (18.9%), the USA (17.4%), and South Korea (16.8%). The highest revenue per download (RPD) was in Korea ($16).
Using AppMagic, MobileGamer looked into how Warcraft Rumble is doing—over 8 months, the game earned $39.1 million after taxes and commissions. In June 2024, the game earned $1.7 million.
One Piece Treasure Cruise is the newest billion-dollar game. It was released 10 years ago; in Japan, it earned 67% of all revenue; in South Korea—10%; in the USA—8%. The RPD in Japan is $60.