IGEA: Australian Gaming Industry in FY 2024
Despite the disastrous industry state with lay-offs, the Australian industry managed to grow the number of people employed.
Results are reported for the 2024 financial year, not the calendar year. The 2024 financial year in Australia runs from July 1, 2023, to June 30, 2024. Throughout the text, I’ll name the FY as a “year” for simplicity.
Financial Results
Australian gaming companies earned $339.1 million in 2024. 93% of this amount came from overseas markets. However, this sum is 1.9% less than last year.
Regarding revenue, studios are rather optimistic. 53% believe they can increase their income in 2025; 28% plan to stay at least at the same level.
Australian Gaming Companies
25% of studios in the country are over 10 years old. 19% are between 6 and 9 years old. 56% have been in the market for up to 5 years.
85% of Australian studios work on their own IP.
Only 4% of Australian studios work entirely remotely.
Local companies cite difficulties in attracting publishing deals (both with international and local publishers) as their main challenges. There’s also a problem with attracting investments in the early stages.
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Employment
2,465 people are employed in Australian gaming companies. Despite all the industry problems, this is 0.3% more than last year.
In 2025, 61% of studios plan to grow their staff.
In 2024, the percentage of gender diversity in the Australian gaming industry decreased.