June’s Journey - the second game from Germany that has earned more than $1B
A year ago the company reported about $500M milestone.
June’s Journey was launched on the App Store and Google Play in October 2017.
90% of the project's audience consists of women. A lot of them are 55+.
The ultimate Digital Asset Management tool for game studios comes with artist-first version control
Let Mudstack handle the boring bits:
New versions are created automatically on save
A single view to see uncommitted changes
Commit and push with a single button
Don’t struggle with branching, locking and other developer workflows
Try for free here - mudstack.com
The company surpassed the previous milestone of $500 million in revenue in September 2022. It turns out that the game only needed a year to double its revenue.
In October 2022, Naavik published good material on June’s Journey. However, it won't answer the question of how to make as much in one year as in the previous five.