Newzoo: Global Gaming Market will surpass $200B in 2022 - for the first time in history
But we should be worried about slowing growth rates.
Newzoo forecasts that by the end of 2022 the global gaming market will reach $203.1B - 5.4% more, than a year before.
The overall number of players will reach 3.09B by the end of the year.
The US ($50.5B) will overtake China ($50.2B) by revenue in 2022. It’s connected, mainly, to government regulations and the lack of new releases in China.
The market growth is slowing. Only emerging markets (LATAM, MENA) are showing double-digit percentages of growth.
Mobile revenue in 2022 will reach $103.5B (+5.1% YoY) and for the first time in history will surpass the $100B plank.
Mobile market share, however, will decline from 52% in 2021 to 51% in 2022.
Developed mobile markets are showing a very small growth. China - by 2.8%; Japan - by 1.1%.
The console market revenue in 2022 will reach $56.9B, showing 8.4% growth YoY.
The PC market will grow by 1.9% and result in $41B of revenue. Browser games will continue to surge, while PC games sales will up by 3.2%.
The Chinese PC market will go down in 2022.
By 2024 the gaming market will reach $222.6B with a 5.6% CAGR 2020 to 2024.