The overall game market valuation will be $184.4B. The decline will happen for the first time in 15 years of research.
However, there are no reasons to panic. Newzoo analytics are positive that it’s not the trend, but just the correction after explosive growth in 2020 & 2021.
Newzoo's forecast in 2020 was close to the current market valuation. But the growth dynamic was completely different.
Platforms
The PC market will reach $40.5B in 2020 with a 0,5% YoY growth. Browser games continue to fall with -16,7% YoY to $2.3B.
The mobile market in 2022 will reach $92.2B. The decline is significant - 6.4% YoY. And there are several reasons for it: IDFA, economic problems in many countries, and pressure from other forms of entertainment available after dropping many COVID restraints.
The console market will experience a drop of 4.2% from the previous year to $51.8B.
Markets
The Chinese gaming market is still the largest with $45.8B. The US market is about $45B. Those two countries are responsible for 49% of the overall gaming market.
Asia-Pacific region remains the largest by revenue in 2022 ($87.9B) but will drop by 5.6%.
North America (-5,1% YoY) and Europe (-3,5%) revenues will drop too.
Middle-East and African regions will grow by 6.6% to $6.8B. The same will happen with Latin America - +3,4% YoY to $8.4B.
Future
Newzoo analytics are quite positive about the future. They are sure that the market will grow to $211.2B in 2025 and will show a CAGR of 3.4%.
The number of gamers will increase from 3.198B in 2022 to 3.534B in 2025.