Newzoo: Top Roblox Games in 2025
It's been a big year for Roblox & developers on Roblox.
Data is provided by Gamefam RoMonitor Stats. Rankings are based on total visits per quarter.
Platform Overview
Roblox significantly outpaced the market in 2025. Revenue grew 36% YoY to $4.9 billion. Total bookings grew 55% to $6.8 billion. The global games market grew 7.5% over the same period.
❗️Total Bookings refers to the combined value of all user purchases on Roblox, regardless of when that revenue is recognized. In Roblox’s case, Robux purchases flow into Bookings first, then convert to revenue as users spend them.
Total time spent in games reached 123.8 billion hours (+69% YoY), with daily active users averaging 126.5 million (+53% YoY).
Top Games by Quarters
Several new hits emerged on Roblox in 2025, showing the platform’s potential for scale. Three titles released during the year reached numbers no game had previously seen on the platform: Grow a Garden (12.3 billion visits in Q2), Steal a Brainrot (26.4 billion visits in Q3), and 99 Nights in the Forest (over 10 billion visits within a few months of launch).
Q2 2025 was the first quarter in which at least one game crossed 10 million peak CCU. By Q3, three games had hit that mark; Q4 saw two again.
The records were followed by equally rapid declines. Grow a Garden dropped out of the top 10 by December; Steal a Brainrot had lost around 30% of its monthly visits from the August peak by the same month.
Though some titles showed real longevity. Brookhaven RP and Blox Fruits were in the top 10 every single month of 2025. RIVALS and The Strongest Battlegrounds made the top 10 in 11 out of 12 months.
Audience Concentration
The share of total top-10 visits held by the single largest title grew throughout the year, from 22% in Q1’25 to 43% in Q4’25.
By year's end, 3 games in the top 10 accounted for over 70% of all visits.





