Sensor Tower: Genshin Impact passed the $3B Revenue plank on mobile devices
That's what we call "success"!
Genshin Impact was launched on 28 September 2020. This means that the game earns $1B every half a year.
Genshin Impact is the most successful game among games with Gacha in Q1 2022. Genshin Impact earned $567M during this period, while the closest competitor - Lineage W - earned only $272M.
From the moment of launch, Genshin Impact is taking solid third place by overall revenue behind Honor of Kings & PUBG Mobile.
China is the main market for Genshin Impact, it’s responsible for 30.7% of revenue ($973.3M). And it’s only on iOS as Sensor Tower is not tracking alternative App Stores. Japan (23.7%), and the US (19,7%) are next.
About 70% of the overall Genshin Impact revenue comes from Asia.
App Store is responsible for 65.7% of overall revenue. But if we’ll exclude China, the distribution is more equal - 50.5% on App Store and 49.5% on Google Play.
Genshin Impact’s MAU increased in Q1 2022 by 44%.