Sensor Tower: Honkai: Star Rail reaches $500 million in revenue on Mobile
Recreating the success.
This impressive milestone was achieved on July 25th. It took the game 3 months to reach $500 million in revenue.
The majority of the revenue came from China (41.1%); Japan (23.9%); the United States (12%); and South Korea (7%).
Japan leads in RPD (Revenue per Download) with $60. In China, it's $41; in South Korea, $37; in the United States, $17.
During this time, the game has been downloaded over 19 million times.
Honkai: Star Rail is the only non-MMORPG in the top 5 for revenue in the South Korean market. The game earned around $34 million in the country in 3 months.
In terms of revenue dynamics, Honkai: Star Rail is only 5% weaker than Genshin Impact.
After its release, Honkai: Star Rail captured a significant share of miHoYo's revenue - 65.3%. Genshin Impact accounted for 30.6%, while Honkai Impact 3rd had 2.8%.