Teamfight Tactics earned $27.5M and received 15M downloads. Runeterra has 13M of downloads and $16.2M in revenue. The main Riot Games title - League of Legends: Wild Rift - has 46.3M downloads and $64.7M of revenue since launch.
In Q2 2021 all company games earned $36.5M - it’s 50% more than the quarter before.
The US is the main market for Riot Games in terms of revenue (26% - $28M). South Korea is second (22%), Brazil is in third place (6.5%).
As for the platforms, Google Play is responsible for 59.4% of earnings ($63.4M). App Store has, respectively, $44M and 40.6% of share.
Brazil is leading by downloads with 7.4M installs (10% of the overall amount). South Korea (9.6% of downloads) is next, while the US is third with 8.3% of downloads.
Google Play brought Riot Games 65% of all downloads - 48.3M. App Store - 26M of downloads (35%).
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