Some interesting insights thanks for the breakdown. As I’m reading I’m noting that a lot of these stats are driven by accessibility.
The success of these games feels like it comes down to the generational players interacting with a platform and then migrating as they get older.
I think it’s validating to see how the mid-core games are able to hold game retention while the rest seem to be more filler content for everyday players.
Some interesting insights thanks for the breakdown. As I’m reading I’m noting that a lot of these stats are driven by accessibility.
The success of these games feels like it comes down to the generational players interacting with a platform and then migrating as they get older.
I think it’s validating to see how the mid-core games are able to hold game retention while the rest seem to be more filler content for everyday players.
Currently obsessed with arc raiders
I can get why! :)