PUBG Mobile is the leader again. The project earned $237M, 64% of which came from China. The US is responsible for 8% of revenue, and Turkey - for 7%.
Honor of Kings from the very same Tencent reached second place with $233.2M of revenue. The majority (96%) of it came from China, an additional 2% - from Taiwan.
January was a good month for Genshin Impact, which revenues reached $208.7M. It’s 37% higher than a year before.
Overall, in January 2022, the mobile gaming market earned $7.4B, which is 7% lower than in January 2021. The US is responsible for $2.1B of this amount or 28%, Japan generated 19.3% of global revenues, and China was responsible for 17.8%. But should mention, that Sensor Tower is not tracking alternative stores.
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