Skillsearch: 80% of Gaming Industry workers would like to try a 4-day working week
Quarter of employees do have mental health issues.
Skillsearch published research covering the working schedule, cost of life attitude, psychological conditions, in the gaming industry.
4 days working week
80% of respondents would like at least to try working 4 days per week sometime in the future.
Only 7% are working or have worked in the studio, which allowed them to have 4 days working week.
Cost of living
77% of respondents told about the negative effect of the increasing cost of living. 85% do expect negative changes in the future.
62% of workers feel that employers do not support them during the crisis period. 60% are reviewing the salary increase, and 42% are thinking of a job change because of this.
Psychological conditions
14% of game industry workers do have neurodiversity (ADHD, dyslexia, autism, dyspraxia) diagnosis.
26% of game industry employees do have a diagnosis connected with mental health. In most cases, it’s depression (39.9%) and anxiety (39.7%).
63% of workers do tell their employers about their conditions only if it affects their performance.
Game industry salaries
The average salary in the UK increased to £58k per year.
The largest average salary is in the US - about £125k per year. Canada is next with £71k per year. In Western Europe the average salary is about £57k; in Eastern Europe - £43.5k.
The smallest annual average salary is in Africa - about £38k.
Who doesn't want a four-day workweek? I would think the labor shortage of talented developers (or any industry with a labor shortage) would prevent a four day workweek from ever happening.