Weekly Gaming Reports Recap: July 8 - July 12 (2024)
Mat Piscatella shared the US May market numbers; AR/VR device shipments plummed down; the Turkish Game market in 2023 grew in local currency but went down in $.
Reports of the week:
IDC: Global AR/VR Device Shipments Plummeted by 67.4% YoY in Q1 2024
Gaming in Turkey: Turkish Gaming Market in 2023
Games & Numbers (June 26 - July 10)
Circana: The US gaming market declined in May 2024
IDC: Global AR/VR Device Shipments Plummeted by 67.4% YoY in Q1 2024
According to estimates by Telecoms outlet, around 300,000 devices were shipped in Q1’24.
❗️It’s important to note that these figures refer to shipments, meaning that these devices still need to be sold by the stores.
The average price of AR/VR devices has risen to over $1,000, driven by the release of the Apple Vision Pro and Meta Quest 3.
However, IDC analysts believe that prices for devices will decrease in the future.
Meta remained the segment leader (with 37.2% of the market), followed by Apple in second place, despite not having the most successful launch (with 17% of the market). Bytedance (11.9%), DPVR, and HTC are slowly increasing their market shares, while Sony, on the contrary, is actively losing ground.
IDC believes that device shipments will return to growth this year, with a volume increase of 7.5% in 2024 compared to 2023. The company expects an average annual growth rate of 43.9% from 2024 to 2028.
Gaming in Turkey: Turkish Gaming Market in 2023
The population of Türkiye grew to 85.37 million people in 2023. The gender split between males and females is equal.
74.36 million Turkish residents are active internet users.
Localization is important for Turkish users. The country ranks 66th out of 113 countries in English proficiency.
Music plays a significant role in the lives of Turkish gamers. Therefore, collaborations with local artists are an opportunity to capture the audience.
Habits of Turkish Mobile Gamers
Most players are between the ages of 18 and 35.
27% of mobile gamers spend 1 to 2 hours a day on mobile games; 20% spend 2 to 4 hours; the same percentage spend 1 hour a day.
The main motivation for Turkish players is relaxation and stress relief.
The top revenue-generating genres among Turkish users are strategy, RPG, Battle Royale, and MOBA. Hyper-casual projects lead in downloads.
Turkish Gaming Market
The volume of the Turkish market in 2023 amounted to $580 million. There are 47 million gamers in the country. The market fell in dollar terms compared to last year, but grew by 34.46% in local currency (Turkish lira). This was influenced by inflation.
Mobile games dominate in Türkiye.
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Due to the unstable currency exchange rate, many platforms (Prime Gaming, PS Plus, Xbox Game Pass) have switched their prices to USD.
In 2023, 40 investment deals were made in Türkiye. However, the number of investments in startups decreased significantly, and there were no exits.
Games & Numbers (June 26 - July 10)
PC/Console Games
Total sales of A Way Out have reached 8 million copies. The game was released in 2018, and it sold 1 million copies in the first two weeks.
Dragon Ball Z: Kakarot achieved the same milestone, with 8 million copies sold.
Players bought 5 million copies of the Elden Ring DLC Shadow of the Erdtree in 3 days.
In a video dedicated to the anniversary of Dave the Diver, Mintrocket game director announced that total sales of the game have reached 4 million.
The developers of Stellar Blade received $15.8 million in royalties from Sony by the end of May. According to their forecasts, game sales exceeded 1 million copies.
The First Descendant may have had nearly 500,000 concurrent players at its peak. On Steam, there were 260,000, and Nexon reported that half of the active audience is on consoles.
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Drug Dealer Simulator 2 from Byterunners Studio sold more than 100,000 copies in 10 days. Moreover, sales of the first part increased by 66,000 copies following the sequel's release.
Arc System Works shared that Guilty Gear Strive surpassed 3 million players. The game was available on subscription services, so it's hard to say what the actual sales are.
The total number of players in XDefiant exceeded 11 million. Insider Tom Henderson reported that Ubisoft aimed for 5 million users in a month.
Mobile Games
Zenless Zone Hero approached its launch on July 4 with 45 million pre-registrations. This is twice as many as Honkai: Star Rail (23 million). However, AppMagic data shows that the game launched weaker than both Genshin Impact and Honkai: Star Rail—over the first 3 days, the game was installed more than 50 million times; but the revenue (after deducting commissions and taxes) for the first 5 days was $24.6 million (half of what Honkai: Star Rail made at launch).
Pokemon GO has earned more than $8 billion since its release—not including payments outside of app stores.
Garena Free Fire has earned over $4 billion after deducting commissions and taxes over 7 years of operation, according to AppMagic. Free Fire Max contributed $615 million to this amount.
Toon Blast surpassed $2.5 million in revenue and had its best half-year since 2021. In the first half of 2024, the game earned $223.4 million after deducting commissions and taxes.
World of Tanks Blitz has earned more than $1 billion since its release.
Sensor Tower reports that Wuthering Waves earned $66 million in just over a month; the game was downloaded more than 15 million times. Most of the revenue came from Japan (18.9%), the USA (17.4%), and South Korea (16.8%). The highest revenue per download (RPD) was in Korea ($16).
Using AppMagic, MobileGamer looked into how Warcraft Rumble is doing—over 8 months, the game earned $39.1 million after taxes and commissions. In June 2024, the game earned $1.7 million.
One Piece Treasure Cruise is the newest billion-dollar game. It was released 10 years ago; in Japan, it earned 67% of all revenue; in South Korea—10%; in the USA—8%. The RPD in Japan is $60.
Circana: The US gaming market declined in May 2024
In May 2024, Americans purchased gaming products worth $3.975 billion. This is 6% less than a year earlier.
For the first 5 months of 2024, the volume of the American gaming industry amounted to $22.8 billion. This is 2% more than for the same period in 2023.
Sales of gaming content fell by 3% to $3.6 billion. The 13% growth in the mobile segment could not offset the 40% drop in console game sales.
❗️Such figures for the decline in console sales can partly be explained by the release of The Legend of Zelda: Tears of the Kingdom in May 2023.
PlayStation 5 is the sales leader by units and revenue. Xbox Series is second in terms of dollar value; Nintendo Switch in terms of units sold.
PS5 is currently 8% ahead of its sales dynamics in the US. Xbox Series lags 13% behind Xbox One and falls short of Xbox 360.
Sales of accessories fell by 8% compared to the previous year. The most successful accessory in monetary terms in May was the PlayStation Portal.
Top-selling Premium games in the US in May
Ghost of Tsushima returned to the top of the charts after 4 years. The game became the leader in dollar sales.
At the same time, Ghost of Tsushima narrowly surpassed Paper Mario: The Thousand-Year Door, which only includes physical sales.
Helldivers II still holds the top spot in sales in 2024. Call of Duty: Modern Warfare III is in second place; Dragon’s Dogma II is in third.
The most profitable mobile games in the US in May 2024 are MONOPOLY GO!; Royal Match and Roblox.
PC/Console charts
Top sellers on PlayStation are Call of Duty: Modern Warfare III; MLB: The Show 24 and Sea of Thieves.
Elden Ring, thanks to the release of DLC, made it into the top 10.
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There are updates in the PlayStation MAU ranking - XDefiant appeared for the first time (5th position), and Multiversus returned (10th position).
On Xbox, the top sellers are Call of Duty: Modern Warfare III; Minecraft and Elden Ring. F1 24 made it into the top 10 for the first time.
The Xbox MAU ranking is more stable, and it also includes XDefiant.
The new leader in the Nintendo sales ranking is Paper Mario: The Thousand-Year Door.
In the Steam MAU ranking in the US, Helldivers II holds the lead. In May, V Rising jumped to 6th position, and Hades II entered the ranking for the first time (8th position).