Weekly Reports Recap: March 21 - March 25
Belgian Gaming Market, Top Grossing Mobile Games of February & other interesting stories.
This week:
Belgian Games: Belgian Gaming Market reached €600M in 2021
data.ai: Mobile Games earned $22B in Q1 2022
Sensor Tower: Top Grossing Mobile Games of February 2022
Newzoo: Gaming Peripheral Market Research
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Belgian Games: Belgian Gaming Market reached €600M in 2021
After the record 2020, it grew by an additional 4% in 2021.
Interesting that the share of digital games sales in Belgium is just about 42%. 58% of people are still preferring to buy physical copies.
147M games were downloaded on iOS and Android in 2021.
The top hardware sold in Belgium in 2021 was Nintendo. PlayStation 5 and Nintendo Switch Lite are next.
The top games by sales in 2021 are FIFA 22, Grand Theft Auto V, and FIFA 21.
data.ai: Mobile Games earned $22B in Q1 2022
It’s 73% of Google Play and 60% of iOS overall revenue during the period.
Quarter revenue of mobile games increased by 42% compared to Q1 2020.
The US, China, and Japan are the largest markets. The highest growth dynamic showed APAC region with 10% rise QoQ.
In terms of downloads, the market increased by 45% compared to Q1 2019. At Google Play, 14B games (+15% YoY) were downloaded during Q1 2022. It’s 44% of all downloads on the platform.
The top downloaded game of Q1 2022 is a Garena Free Fire. Three top games by revenue are Genshin Impact, Honor of Kings, and CrossFire.
Sensor Tower: Top Grossing Mobile Games of February 2022
The first place belongs to Honor of Kings which generated $225M of revenue. 95.2% of this sum came from Chinese players.
PUBG Mobile with $205.2M of revenue is second. 64.2% belongs to China, 7.7% - to the US.
Players worldwide spent on mobile games in February $6.6B. It’s 7.6% lower than a year before.
The majority of the revenue came from the US market ($1.9B - 28.6% of the overall amount), Japan (18.8%), and China (17%) are next. But Sensor Tower is not tracking Chinese alternative Android stores and you should keep them in mind as Google Play is not available in the country.
Newzoo: Gaming Peripheral Market Research
The number of active PC/Console players increased from 2019 (152.4M) by 11% - to 179M players in 2021.
About 3/4 of PC gamers have gamepads. Coronavirus hasn’t affected this trend anyhow.
But if we’re talking about owning gaming mouses, keyboards, and surfaces, demand increased sufficiently. On average, by 15-20%. Newzoo also connects it with a transition to remote work.
The majority of players (33%) buy peripherals to feel the game better. 21% want to get a competitive advantage. 17% of players just like how gaming peripherals look.