Great analysis, Oftenly dlcs create expectation and players will get into them for a hype, then will get out and never go back due to poor quality content or a pretty short one.
I think that's not the only reason why they never go back. It might be a finished piece of content, so there is no reason to stay in the game anymore. Not every title supposed to be GAAS.
Great analysis, Oftenly dlcs create expectation and players will get into them for a hype, then will get out and never go back due to poor quality content or a pretty short one.
I think that's not the only reason why they never go back. It might be a finished piece of content, so there is no reason to stay in the game anymore. Not every title supposed to be GAAS.