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2023 was indeed a bad year for the video game business in general, a ton of layoffs and a decrease on investment.

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Given that the number of total deals isn't drastically different. What would you attribute as the main reason for the reduced total value of deals? Is it just a lower perception of potential ROI on game projects in a post COVID industry?

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author

Hey Jeremy.

I think that the bubble has deflated. A lot of investors during the COVID put high expectations on gaming; a lot of capital outside of gaming came, which led to higher valuations. People understood that it was not that easy, and came back to the reasonable numbers.

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